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<tr bgcolor=#f0f0f0><td align=center><b>Name</b></td><td align=center><b>Kind</b></td><td align=center><b>Description</b></td></tr>
<tr bgcolor=#f0f0f0><td><a href="class128632.html#refclass128632" target = "projectFrame"><b>AccountManager</b></a></td><td>class</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refuse case133624" target = "projectFrame"><b>Add quests</b></a></td><td>use case</td><td>Moderator<br />	Game World<br /><br />	Prompt for name of quest<br />select name for quest<br />	Prompt for objects to be gathered<br />select object to be gathered<br />	Repeat as necessary<br />	Prompt for tasks to fulfill<br />select tasks to fulfill<br />	Repeat as necessary<br />	Prompt for time constraint, if any<br />select time constraints, if any<br />	commit changes to gameworld<br /><br />End</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refuse case132472" target = "projectFrame"><b>Add Room</b></a></td><td>use case</td><td>Administrator<br />	gameworld<br /><br />	prompt for each property of a room (doors, etc)<br />Answer each question<br />	prompt for rooms to link it to<br />specify adjacent rooms<br /><br />End</td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refclass diagram128002" target = "projectFrame"><b>Administrator</b></a></td><td>class diagram</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="class128130.html#refclass128130" target = "projectFrame"><b>Administrator</b></a></td><td>class</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="class128248.html#refclass128248" target = "projectFrame"><b>Administrator</b></a></td><td>class</td><td></td></tr>
<tr bgcolor=#f0f0f0><td><a href="index.html#refuse case134008" target = "projectFrame"><b>Advance game time</b></a></td><td>use case</td><td>System<br />	GameWorld<br />System tells gameworld to advance time.<br />	Gameworld advances time.<br />	Gameworld updates all world settings that are time dependent. (sun rise, sun set)<br />	Gameworld displays updates to users.<br />END</td></tr>
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